Usually not all the 1000 player managing stash, they are out from safehouse, on a mission or in open world etc. The packet time is ~50 ms, this means all the gameplay packets from clients (game) must be processed, calculated, and replied within 50ms for all the connected users. If you tested PTS, you could face with this, the new experise menu at the recalibration station was slow, missed icons/item in the list need to think on infrastructure level.ġMb can be transfered in a split second if you have dedicated bandwidth, but if the gameserver bandwitdh shared between 1000s of users, the situation change. Adding more player related data means higher load on gameservers (consume more RAM, slower access time, slower sync with dataservers etc). Also everything happens on gameservers, when you move an item from inventory to stash, really a single variable set on an item which set item location to stash instead inventory, then both inventory and stash list pushed to player side to the game (client) update the visible list. An item have lot of data which not visible on player side, 1kb maybe cover 2-3 items only. Only 1kb data for an user takes 1GB for 1 million players (and division2 sold more copy than 1M). Adding new data to a player (extending stash, loadout, inventory etc) means you add it million times (for each players). The server side storage a good thing, because anything happens on user side, or just moving the game from one pc/console to another not affect the gameplay, everything is same as you left it on last logout. Does Legendary missions on each character through in game after a time, people creative enough to decrypt it and manipulate.Does Raids on each character with randoms on Discord LFG.Between 113-130 inventory space on each character.Around 120 stash space full of exotics and named items which is in preparation for Expertise.This is coming from someone who has 3 characters and 4h is mule.You can always farm for specific items again. Following from last point play with friends who have meta builds for completing missions effectively. If your other characters have builds that are not suitable for raids, legendary then maybe don't have all your best build on one character Maybe utilise the items from stash and make a build from it. Do players really need all the exotic weapons and gear on each character? Stop creating the same build on each character Delete builds that you hardly ever use. Maybe stop hoarding onto items you hope will be useful one day even if they have God rolled stats. Make new characters if you want more builds and loudouts.
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