![]() ![]() The fixing of bugs has revealed that there are some shortcuts the devs have taken, that weren’t down to bugs alone. So, there’s still bugs, it is an open world game at the end of the day, but a far more stable one. From my research, the Xbox Series and PS5 versions are more stable but support for the PS4 and Xbox One versions has been dropped, making those versions abandoned, which was the right choice. Numerous patches later, the FPS is really stable (though you need a strong rig to run at ultra) and there’s a lot less bugs than there was. At launch the performance was abysmal, I’m running the game on PC with an RTX 3080 and while FPS was fine at launch, the bugs were unbelievable. Art-wise, the game is beautifully designed, Night City is one of the greatest open worlds ever made, the soundtrack is incredible and the voice acting is awesome. Now we arrive at the moment of truth, the technical aspects. I haven’t even mentioned the vast amount of implants for V, or the crafting elements. Place viruses on enemies to make them weaker, reset their optics and even make them straight up commit suicide, you can clear out an entire zone before even setting foot into it and that’s a godlike feeling. Like Watch Dogs you can hack cameras and turrets, and interact with other devices for distractions, but the hacking goes one step further, Due to the implants in every citizen of Night City, you can use that in combat. ![]() While that may be a viable way to play, you’re missing out on the biggest hook of the game, the hacking. There’s melee combat too and as far as first person melee goes, again it’s fine. The plethora of guns all handle well, there’s not a ton of feedback, but these are future guns so I can let that slide. Combat is the main thing you’ll be doing and as far as gunplay goes, it’s fine. You drive through Night City in a nice range of vehicles that handle pretty poorly. It’s an open world like GTA, but an RPG like The Witcher. These can range from helping a taxi firm full of self driving cars and the AI of the fleet destined to live their own lives, to a monk who shuns cybernetic implants captured by a gang who force modifications onto him, these missions do an outstanding job painting the depravity and beauty of Night City.Īs far as gameplay is concerned, we can rapid fire through this section of the review. These introduce you to the world a lot better than even the main plot at times. These are pretty generic missions serving only for EXP. They represent different corporations, but don’t worry, V isn’t about allegiance and there’s no penalty for screwing over the various corps. Gigs are jobs given to you by the various fixers in the city. This is mostly split between side missions and gigs. What I will talk about is the side content. This is not your standard action game plot though, this is a complex plot with lots of lore and lengthy conversations, this is an RPG first and foremost, those expecting a GTA clone might be a little overwhelmed by the depth of the main plot. I won’t say any more except that after a lengthy intro, the plot picks up quite fast. The main crux of the plot sees V become invaded by a rouge AI (played by Keanu Reeves), through their cybernetic software. As a very plot heavy story (and these threads are woven very early in the game), it’s quite difficult to talk about the plot without spoiling things, those who’ve played the game know exactly what I’m referring to. Choosing one of the three life-paths starts you off with a simple story mission and once complete you meet fellow merc, Jackie Welles and you both join forces to rise through the ranks and become a legend of Night City.
0 Comments
Leave a Reply. |